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Mont Saint Michel - filming location in Thailand

SCENE 01 / VOLUMETRIC CAPTURE

Volumetric Capture

3D video recording for immersive experiences.

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Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.

Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.

Capabilities

Volumetric Services

Capture real performances as viewable 3D video from any angle.

01

Capture Systems

  • Multi-camera arrays
  • Depth sensors
  • Synchronized capture
  • High-resolution
  • Full 360° coverage

Complete Volume

02

Performance

  • Actor capture
  • Full body motion
  • Facial detail
  • Costume capture
  • Multi-person scenes

Human Performance

03

Processing

  • 3D reconstruction
  • Mesh generation
  • Texture mapping
  • Format conversion
  • Quality optimization

Full Pipeline

04

Applications

  • VR experiences
  • AR content
  • Holographic displays
  • Game cinematics
  • Interactive media

Immersive Content

True 3D Video

Capabilities

360°
Capture
3D
Video
Multi-Cam
Arrays
Real-Time
Preview

Our Process

1

Pre-Production

Planning capture needs, wardrobe considerations, and tech setup.

2

Capture Session

Recording performances in the volumetric stage with synchronized cameras.

3

Processing

Converting raw capture data into 3D video assets through reconstruction.

4

Delivery

Optimizing and delivering volumetric content in needed formats.

On Location

Our volumetric capture teams record performers as fully three-dimensional assets in Bangkok studios — multi-camera capture volumes for AR, VR, gaming and immersive brand content.

Here is how this works in practice. We deliver volumetric capture in Thailand through Bangkok studio facilities, recording performers and objects from each angle as fully three-dimensional digital assets that can be placed in AR, VR, game-engine and immersive experiences. Our teams operate multi-camera capture volumes with synchronised arrays, even controlled lighting and the big processing pipeline that turns hundreds of camera feeds into clean volumetric meshes and textures. The work brings together pro technologists, capture supervisors and classic film crew, and Bangkok's deep talent in 3D, real-time engines and software supports the full pipeline.

Here is the short of it. The controlled studio environment is key and well suited to Thailand's tropical climate, removing exposure to heat and monsoon weather during precise capture sessions. Our crews set up the tech and creative departments so capture days run efficiently. We handle the Thailand Film Office permit for the stage, delivering processed volumetric assets ready for integration into your immersive or interactive project.

Here is the breakdown. Thailand is a practical base for volumetric capture. Bangkok supports one of Asia's most developed creative industries, with a strong animation, VFX and real-time sector and a large commercial market increasingly exploring AR, VR and immersive brand content. The city's studio infrastructure is set up. It is highly connected through Suvarnabhumi and Don Mueang airports for visiting clients and supervisors.

Here is what that looks like on the ground. Thailand's competitive cost base, the Thai baht and 7% VAT make volumetric production efficient, and capture and post work undertaken in the country counts towards the qualifying Thai expenditure recognised by the Thailand Film Office. This administers a cash rebates of up to 30% with uplifts for Thai cast and crew. With a deep, English-speaking crew base and growing demand for immersive content across the region, shoots undertake volumetric capture within Thailand.

FAQ

Frequently Asked Questions

What is volumetric capture?

Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.

How is it different from motion capture?

Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.

What are common applications?

Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.

What are the wardrobe considerations?

Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.

What formats can you deliver?

We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.

Where are volumetric stages in Thailand?

Thailand has access to volumetric capture facilities through partnerships with European studios. We set up stage access, tech crews, and all aspects of volumetric production.

Productions in Thailand that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.

On Set

Need Volumetric Capture?

Tell us about your immersive project and we'll capture it in 3D.